Cory McKague is a game developer, creative technologist, and educator whose work explores immersive storytelling, horror, embodiment, memory, and experimental interaction. His current practice centers on XR and game design, with an emphasis on creating strange, tactile, and emotionally charged interactive experiences that blur the boundaries between games, installation, research, and personal narrative.
Cory is an Assistant Professor of Game Design and Interactive Media at the University of Montana, where he teaches game development, game art, XR technologies, creative coding, and interactive media. His recent VR project, Watsonville, is a psychological horror experience set in a 1990s California trailer home and explores childhood memory, domestic space, fear, and imagination. His work has been presented in contexts including SXSW XR, FIVARS and Meaningful XR.
Cory holds degrees in education and creative technologies and is also an alumnus of the University of Colorado Boulder. His creative research often investigates how technology shapes perception, play, identity, and the stories we tell about ourselves.